FolderPath Attribute
Attribute to get the path of a folder.
- Parameters:
optional,
boolgetRelativePath: Get the relative path of the folder
Note
The FolderPath Attribute can only be attached to a string
Example:
using UnityEngine;
using EditorAttributes;
public class AttributesExample : MonoBehaviour
{
[SerializeField, FolderPath] private string relativeFolderPath;
[SerializeField, FolderPath(false)] private string absoluteFolderPath;
}